I'm playing with Daz Studio again. Rendering this scene is quite harsh for my old poor laptop, especially in these summer heats. Reaching this quality requires about 3 hours rendering. Longer render time could improve the result and reduce noise.
And even so, I had to reduce the resolution of textures and mesh resolution of some objects, so that the scene would fit into my GPU's memory and the Iray render engine would not fall into the CPU rendering, which is significantly slower.
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